Oleksandr Popov
A personal blog
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Résumé
Automatically picking ASTC textures quality
How to improve MSAA performance of MTKView
Stylized Castle WebGL demo
Voxel Airplanes 3D, or the story about fitting vertex data into 4 bytes
Floating Islands WebGL demo
Efficient WebGL vegetation rendering
Variable Rate Shading on Adreno GPUs
WebGL Grim Reaper demo